Procedural Granite Rock Material

Material 100% procedurally created with Substance Designer. This tiling material was created in order to cover the surface of several rock sculpts done in ZBrush. I needed to have a very versatile and base texture that tiled properly and contained the right amount of detail in terms of noise frequencies. It is a very clean and detailed texture that works incredibly well for rock overlays.

Material Texture Breakdowns

Material Texture Breakdowns