Vehicle texturing and reshape work that I did for Sniper Slite III (Rebellion, Oxford). I had to work on the High-poly to Low-poly projection and texturing/shading for these assets. As well, in the case of the Matilda tank, I had to do a destruction re-shape. Original geometry for both vehicles was not mine and was created by artists Alan Tang and Carl Ferl.
I had to mess around a lot with UVs and refine the modeling of some pieces to get more quality. These were tasks that were very meticulous and required a lot of precission.
Everything was textured using Photoshop.